Geschrieben: 10 Mai 2015 18:51
Blu-ray Sammler
Aktivität:
Zitat:
Zitat von masterofc11
Ich Kauf dort auch meine codes.Aber OK da schau ich heute mal
nach.
Danke
Du kannst die Codes auch direkt bei Amazon.de kaufen, bekommst sie
dann auch via Email geschickt.
PlayStation 1 Erstauflage
PlayStation 2 FatGirl Silver Edit
PlayStation 3 Slim @ 1000GB HDD
PlayStation 4 Pro Day One Edit @ 2000GB HDD
Geschrieben: 10 Mai 2015 20:50
spielt ihr noch MK oder ist das thema jetzt ein paar wochen nach
release wieder ausgelutscht?
Geschrieben: 10 Mai 2015 21:48
Blu-ray Sammler
Aktivität:
Zitat:
Zitat von ds1
spielt ihr noch MK oder ist das thema jetzt ein paar wochen nach
release wieder ausgelutscht?
Ich spiele noch, hab das Game auch erst seit paar Tagen.
Spielst du auf PS4?
PlayStation 1 Erstauflage
PlayStation 2 FatGirl Silver Edit
PlayStation 3 Slim @ 1000GB HDD
PlayStation 4 Pro Day One Edit @ 2000GB HDD
Geschrieben: 22 Mai 2015 19:11
Blu-ray Starter
Aktivität:
Zocke es nach wie vor (PS4) jeden Tag. 4 Trophys noch bis zur
Platin :)
Geschrieben: 07 Juni 2015 18:36
Blu-ray Profi
Aktivität:
Forenposts: 671
Clubposts: 112
seit 18.12.2008
Blu-ray Filme:
PS 3 Spiele:
PS 4 Spiele:
Steelbooks:
2
Bedankte sich 417 mal.
Erhielt 86 Danke für 62 Beiträge
Vegeta10000 Monster Hunter World !!!! =)
ich hab das spiel wohl demnächst^^ benötige jemanden für die Online
Trophys =)
Zeit mitnehmen, habe Kids xDDD und abends immer mal bissl^^ Headset
Skype wäre ideal =)
Geschrieben: 24 Juni 2015 13:51
Blu-ray Papst
Aktivität:
Forenposts: 12.897
Clubposts: 330
seit 22.11.2008
Sony KDL-49X8505B
JVC DLA-X3
Sony PlayStation 4
Blu-ray Filme:
PS 3 Spiele:
PS 4 Spiele:
Steelbooks:
39
Mediabooks:
10
Bedankte sich 1098 mal.
Erhielt 1439 Danke für 1137 Beiträge
Perspektivlos Test your Luck
Lade gerade ein 5GB großes Update runter :eek: Weiß schon jemand
für was es gut sein soll ?
Geschrieben: 24 Juni 2015 14:17
Gesperrt
Blu-ray Papst
Aktivität:
Forenposts: 10.421
Clubposts: 133
seit 03.05.2009
Sony SONY KE-65XH9005
Panasonic DMP-UB900
Blu-ray Filme:
PS 3 Spiele:
PS 4 Spiele:
X1 Spiele:
Steelbooks:
72
Mediabooks:
6
Bedankte sich 1689 mal.
Erhielt 2303 Danke für 1529 Beiträge
TheRuhlander ...
Zitat:
Zitat von Perspektivlos
Lade gerade ein 5GB großes Update runter :eek: Weiß schon jemand
für was es gut sein soll ?
Ist das ein neues update oder noch das vom 14.Mai?
Da waren diese Änderungen enthalten:
SPOILER! Inhalt
einblenden
General Gameplay
fixes
-
Many movelist frame data corrections.
-
Corrected many normal attacks that were intended to be 0 or
negative on block were being overridden to be +2.
-
Hitting Front Punch + Back Punch + Front Kick at the same time
at the special cancel window will no longer cause an enhanced move
to come out.
-
Removed the ability to mash normal attacks while continuing to
block after blocking an attack.
-
You can no longer cancel into an enhanced interaction during the
first 10 frames of some block stuns.
-
Versus Session Stats are now correctly award as wins/losses when
you pause and exit to player select or restart match (Versus
Session Stats can be turned on in Main Menu > Options > Game
Play).
-
Fixed several characters being able to attack on the first frame
of a jump.
-
Added unlock counter for Krypt.
-
Fixed an issue that was preventing some players from joining an
in-progress Ladder, KOTH, or Team. Battle match from a chat
lobby.
-
Ping meter accuracy improvements.
-
You can now choose to not play a Ranked Match if the connection
is below the set threshold.
-
Matchmaking improvements when finding a Ranked or Player
Match.
-
Player Skill Rating algorithm improved.
-
Fixed crash occurring when receiving online VS. Challenge while
editing Kombat Kard.
-
Fixed a crash that sometimes happened when skipping the last
fight in the Klassic Tower.
-
Fixed an issue causing some offline replays to report “playback
does not agree."
-
Added the ability to go full screen in the KOTH viewer by PS4
players who use devices that do not have a touchpad button
Character Specific Fixes
-
Cassie (Hollywood) - Assault Force combo can no
longer be special canceled after the knockdown.
-
Ermac (Spectral) – Special cancels done during
Soul Accession now award the correct amount of meter.
-
Goro – Brutal Kick now hits overhead.
-
Jason – Temple Punch & Shoulder Push no
longer auto-correct after it's started moving.
-
Jason (Unstoppable) – Some special moves were
delaying resurrection from happening until the move was
over.
-
Jax – Can no longer get a free hit on opponents
after his X-Ray.
-
Johnny Cage – Adjusted some hitboxes to hit
crouching opponents more consistently.
-
Kitana – Can now perform her X-Ray attack while
airborne.
-
Kitana –No Longer airborne for the first frame
after her X-Ray connects which could prevent her from
blocking.
-
Kitana – Gained a new attack on away +3 (Pretty
Kick).
-
Kitana (Mournful) – Glaive Throw no longer
disables blocking removing a possible infinite combo.
-
Kitana (Mournful) – Fixed a bug that causing
the 2nd hit of Glaive Return to sometimes not come out.
-
Kitana (Mournful) – Opponent can no longer by
OTG'd after being hit by Staff Grab.
-
Kung Jin - Cartwheel Smash is now -3 on block
(down from +4).
-
Kung Jin (Bojutsu) – Several staff attacks were
not combo damage scaling correctly.
-
Kung Lao (Tempest) – Cyclone now has 7 startup
frames (up from 5).
-
Kung Lao (Tempest) - Hat Spin & Orbiting
Hat will now combo link correctly afterwards.
-
Kung Lao (Tempest) – Shortened the time it
takes for his hat to return after Hat Spin & Orbiting
Hat.
-
Mileena - Tele-Kick can no longer be punished
on hit and will combo when special canceled into Air Sai Blast or
X-Ray.
-
Mileena – Can now perform her X-Ray attack
while airborne.
-
Mileena – Improved tracking on X-Ray.
-
Quan Chi (Summoner) - Demon Spawn's cooldown is
no longer reset when a Bat attack hits the opponent.
-
Quan Chi (Summoner) – Fixed some cases where
the Demon Spawn wasn’t going away when Quan Chi got hit.
-
Quan Chi (Summoner) – Fixed an issue causing
Demon Spawn to sometimes instantly disappear after being
summoned.
-
Quan Chi (Warlock) – No longer has the Front
Punch, Back Punch, Throw combo (Portal Slam).
-
Quan Chi (Warlock) – Gained a new special move
Portal Scoop (D, F, FP).
-
Raiden - Shocker was causing combo damage
scaling to be reset.
-
Raiden (Thunder God) -
adjusted some combo damage scaling.
-
Shinnok – Away + 3 (Shin Kick) is now towards +
4 and he has a new away + 3 (Devious Heel).
-
Shinnok – Can now enhance Hell Sparks &
Hell Blast on block.
-
Shinnok (Impostor) – Now steals Dash Punch from
Jax instead of Ground Pound.
-
Shinnok (Necromancer) – Can now control the
location of Judgment Smash & Judgment Fist.
-
Sonya (Special Forces) – No longer gains meter
for Park Drone and Remove Park.
-
Sonya (Special Forces) - Park Drone and Remove
Park no longer resets combo damage scaling.
-
Subzero (Grandmaster) – Ice Klone now always
correctly goes away on block instead of sometimes leaving a Klone
with no active hitbox.
-
Subzero (Grandmaster) – Ice Klone cooldown is
no longer instantly reset if it goes away on its own.
-
Takeda – Slightly decreased the combo damage
scaling on Fist Whirlwind & Whip Flurry.
-
Takeda – Can now do his X-Ray with the Block +
Front Kick + Back Kick shortcut on an arcade stick while jumping
straight up.
-
Takeda (Ronin) – When special cancelling into
Blade Drop it will always fall the same distance regardless of
Takeda's facing.
Added the following Costume for online
compatibility:
[/LIST]
Geschrieben: 24 Juni 2015 14:58
Blu-ray Papst
Aktivität:
Forenposts: 12.897
Clubposts: 330
seit 22.11.2008
Sony KDL-49X8505B
JVC DLA-X3
Sony PlayStation 4
Blu-ray Filme:
PS 3 Spiele:
PS 4 Spiele:
Steelbooks:
39
Mediabooks:
10
Bedankte sich 1098 mal.
Erhielt 1439 Danke für 1137 Beiträge
Perspektivlos Test your Luck
Zitat:
Zitat von TheRuhlander
Ist das ein neues update oder noch das vom 14.Mai?
Da waren diese Änderungen enthalten:
SPOILER! Inhalt
einblenden
General Gameplay
fixes
-
Many movelist frame data corrections.
-
Corrected many normal attacks that were intended to be 0 or
negative on block were being overridden to be +2.
-
Hitting Front Punch + Back Punch + Front Kick at the same time
at the special cancel window will no longer cause an enhanced move
to come out.
-
Removed the ability to mash normal attacks while continuing to
block after blocking an attack.
-
You can no longer cancel into an enhanced interaction during the
first 10 frames of some block stuns.
-
Versus Session Stats are now correctly award as wins/losses when
you pause and exit to player select or restart match (Versus
Session Stats can be turned on in Main Menu > Options > Game
Play).
-
Fixed several characters being able to attack on the first frame
of a jump.
-
Added unlock counter for Krypt.
-
Fixed an issue that was preventing some players from joining an
in-progress Ladder, KOTH, or Team. Battle match from a chat
lobby.
-
Ping meter accuracy improvements.
-
You can now choose to not play a Ranked Match if the connection
is below the set threshold.
-
Matchmaking improvements when finding a Ranked or Player
Match.
-
Player Skill Rating algorithm improved.
-
Fixed crash occurring when receiving online VS. Challenge while
editing Kombat Kard.
-
Fixed a crash that sometimes happened when skipping the last
fight in the Klassic Tower.
-
Fixed an issue causing some offline replays to report “playback
does not agree."
-
Added the ability to go full screen in the KOTH viewer by PS4
players who use devices that do not have a touchpad button
Character Specific Fixes
-
Cassie (Hollywood) - Assault Force combo can no
longer be special canceled after the knockdown.
-
Ermac (Spectral) – Special cancels done during
Soul Accession now award the correct amount of meter.
-
Goro – Brutal Kick now hits overhead.
-
Jason – Temple Punch & Shoulder Push no
longer auto-correct after it's started moving.
-
Jason (Unstoppable) – Some special moves were
delaying resurrection from happening until the move was
over.
-
Jax – Can no longer get a free hit on opponents
after his X-Ray.
-
Johnny Cage – Adjusted some hitboxes to hit
crouching opponents more consistently.
-
Kitana – Can now perform her X-Ray attack while
airborne.
-
Kitana –No Longer airborne for the first frame
after her X-Ray connects which could prevent her from
blocking.
-
Kitana – Gained a new attack on away +3 (Pretty
Kick).
-
Kitana (Mournful) – Glaive Throw no longer
disables blocking removing a possible infinite combo.
-
Kitana (Mournful) – Fixed a bug that causing
the 2nd hit of Glaive Return to sometimes not come out.
-
Kitana (Mournful) – Opponent can no longer by
OTG'd after being hit by Staff Grab.
-
Kung Jin - Cartwheel Smash is now -3 on block
(down from +4).
-
Kung Jin (Bojutsu) – Several staff attacks were
not combo damage scaling correctly.
-
Kung Lao (Tempest) – Cyclone now has 7 startup
frames (up from 5).
-
Kung Lao (Tempest) - Hat Spin & Orbiting
Hat will now combo link correctly afterwards.
-
Kung Lao (Tempest) – Shortened the time it
takes for his hat to return after Hat Spin & Orbiting
Hat.
-
Mileena - Tele-Kick can no longer be punished
on hit and will combo when special canceled into Air Sai Blast or
X-Ray.
-
Mileena – Can now perform her X-Ray attack
while airborne.
-
Mileena – Improved tracking on X-Ray.
-
Quan Chi (Summoner) - Demon Spawn's cooldown is
no longer reset when a Bat attack hits the opponent.
-
Quan Chi (Summoner) – Fixed some cases where
the Demon Spawn wasn’t going away when Quan Chi got hit.
-
Quan Chi (Summoner) – Fixed an issue causing
Demon Spawn to sometimes instantly disappear after being
summoned.
-
Quan Chi (Warlock) – No longer has the Front
Punch, Back Punch, Throw combo (Portal Slam).
-
Quan Chi (Warlock) – Gained a new special move
Portal Scoop (D, F, FP).
-
Raiden - Shocker was causing combo damage
scaling to be reset.
-
Raiden (Thunder God) -
adjusted some combo damage scaling.
-
Shinnok – Away + 3 (Shin Kick) is now towards +
4 and he has a new away + 3 (Devious Heel).
-
Shinnok – Can now enhance Hell Sparks &
Hell Blast on block.
-
Shinnok (Impostor) – Now steals Dash Punch from
Jax instead of Ground Pound.
-
Shinnok (Necromancer) – Can now control the
location of Judgment Smash & Judgment Fist.
-
Sonya (Special Forces) – No longer gains meter
for Park Drone and Remove Park.
-
Sonya (Special Forces) - Park Drone and Remove
Park no longer resets combo damage scaling.
-
Subzero (Grandmaster) – Ice Klone now always
correctly goes away on block instead of sometimes leaving a Klone
with no active hitbox.
-
Subzero (Grandmaster) – Ice Klone cooldown is
no longer instantly reset if it goes away on its own.
-
Takeda – Slightly decreased the combo damage
scaling on Fist Whirlwind & Whip Flurry.
-
Takeda – Can now do his X-Ray with the Block +
Front Kick + Back Kick shortcut on an arcade stick while jumping
straight up.
-
Takeda (Ronin) – When special cancelling into
Blade Drop it will always fall the same distance regardless of
Takeda's facing.
Added the following Costume for online
compatibility:
[/LIST]
Ist gerade erst bei mir rein gekommen, gehe davon aus das ein neues
ist.
Geschrieben: 14 Juli 2015 18:07
Serientäter
Blu-ray Junkie
Aktivität:
Forenposts: 4.577
Clubposts: 472
seit 15.04.2009
Sony KD-65XD9305
Benq W1070
Microsoft Xbox One X
Blu-ray Filme:
PS 4 Spiele:
X1 Spiele:
Steelbooks:
27
Mediabooks:
1
Bedankte sich 1402 mal.
Erhielt 2037 Danke für 1299 Beiträge
fred82 neue Heimkinobilder sind online.
http://playfront.de/mortal-kombat-x-usk-freigabe/
Spiel erhält USK Freigabe
Was sagt man dazu? Mal sehen, ob etwas dafür geändert wurde.
Viele Grüße, Adrian
XBox DOne (The D is silent)
Geschrieben: 15 Juli 2015 20:50
Movieprops Collector
Blu-ray Sammler
Aktivität:
Forenposts: 1.038
Clubposts: 610
seit 15.02.2010
LG 55E6D
Sony UBP-X800
Blu-ray Filme:
PS 3 Spiele:
PS 4 Spiele:
Steelbooks:
198
Mediabooks:
10
Bedankte sich 121 mal.
Erhielt 944 Danke für 588 Beiträge
Eine kurze Nachfrage von uns bei Warner Bros. Interactive
Entertainment brachte auch noch die Bestätigung. Es handelt sich
natürlich um die
unzensierte Version. Einen
genauen Veröffentlichungstermin gibt es zwar noch nicht, aber die
Veröffentlichung in Deutschland soll in den nächsten Wochen
erfolgen.
Quelle: schnittberichte.com