Leute schnallt euch an, es passiert tatsächlich - angeblich:
Consoling the UnbalancedComing
Tuesday, May 11th an update introducing
multiple balance adjustments will go live for the PlayStation 3 and
Xbox 360 versions of Battlefield Bad Company 2. Included in this
update are all the changes previously found in the
Ch Ch Changes Blog Post as
well as some additional tweaking and tuning based on feedback from
our ever vocal PC community. You can find the list of the most
recent changes below, and the full list of previous changes in the
Ch Ch Changes Blog Post.
Don't worry PC players, these
new updates will soon be making their way to you in the very near
future.
Slightly increased the damage of the UZI at long range.
The AKs74u now has more felt recoil when aiming.
The G3, VSS, and all SemiAutomatic rifles now settle slightly
faster between shots when aiming.
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to
their former glory.
Increased the damage of the MG3 to bring it in line with the rest
of the LMGs.
Fixed a bug where the Saiga12 with slugs would do too much damage
at long range.
Fixed a bug where the SVU would do too little damage at long
range.
Fixed a bug where M95 rounds would not kill armored targets with
headshots.
Quelle:
http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/05/05/consoling-the-unbalanced.aspx##Das Fettgedruckte ist ja wohl mal der Hammer.:eek:
-GAME OVER-