UBISOFT®
ANNOUNCES TOM CLANCY’S
GHOST RECON® WILDLANDS; LEGENDARY
MILITARY SHOOTER FRANCHISE GOES OPEN
WORLD
The
Ghosts Infiltrate Ubisoft’s New Massive, Gritty
and
Responsive Playground Inspired by South
America
LOS ANGELES — June 15, 2015 —
Today, at the Electronic Entertainment Expo (E3), Ubisoft®
announced the development of Tom Clancy’s Ghost Recon® Wildlands, a
new entry in the acclaimed Ghost Recon series and the franchise’s
first open world title. Ghost Recon Wildlands is scheduled to be
released on Xbox One, PlayStation®4 computer entertainment system
and Windows PC.
Development on Tom Clancy’s Ghost Recon
Wildlands is being led by Ubisoft Paris in collaboration with five
other Ubisoft studios*.
Set
a few years from now, Ghost Recon Wildlands lets players lead a
team of Ghosts, a four-player U.S. Elite Special Operations unit,
on a covert mission to eliminate the Santa Blanca drug cartel, an
underworld power and growing global threat within Ubisoft’s
imagining of an incredibly beautiful, yet dangerous Bolivia. Ghost
Recon Wildlands takes place in the largest and most diverse
action-adventure open world Ubisoft has created to date. With
hundreds of villages and well-known landmarks, local legends and
various factions and regions, players venture into a vast world
with which to interact and explore. The Ghosts’ upgradable skills,
along with a vast arsenal of weapons, vehicles and drones, will
help them take down their almighty enemy.
“With Tom Clancy’s Ghost Recon Wildlands,
we’re moving the Ghost Recon franchise in a new direction, with a
massive, beautiful and living open world that reacts to players’
choices,” said Nouredine Abboud, Senior Producer, Ubisoft. “Whether
going it alone or teaming up with friends in co-op, players in
Ghost Recon Wildlands will never encounter the same situation
twice, providing amazing possibilities and creative freedom to
cultivate very personal stories and experiences with the
game.”
Tom
Clancy’s Ghost Recon Wildlands gives players unprecedented freedom.
Players can engage in the entire game solo or team up with up to
three friends in co-op to roam freely in this gigantic playground.
Players will have complete flexibility in how they tackle the
game’s story, missions and objectives, as well as their approach,
whether it’s stealth, distraction, tactical or frontal assault, or
a combination of styles. As a member of the Ghosts, players face
countless difficult decisions, and those choices have tangible -
and often unexpected - consequences for enemies and allies alike
creating dynamic and emergent gameplay
throughout.
For
more information about Tom Clancy’s Ghost Recon Wildlands, please
visit ghostrecon.com.
For
the latest on all of Ubisoft’s games, please visit
ubiblog.com.
*Associate studios are Ubisoft Annecy, Bucharest,
Montpellier, Milan and Reflections studios.
Quelle: Ubisoft