Bloodborne: Update auf die Version 1.04 und passender
Change-Log verfügbar
http://www.play3.de/2015/05/26/bloodborne-update-auf-die-version-1-04-und-passender-change-log-verfugbar/
Chanchelog:
y using password matching, you can now be matched regardless of
level difference, and even with a hostile oath.
Conditions for the appearance of the insight store changed: it will
appear when the player has one or more insight instead of 10
(Once unlocked, it will now remain unlocked for the rest of the
game, even if you have zero insight).
Added a “blood chunk” item to the insight store (it will appear
after playing the game up to a point).
It costs 30
Insight.
Up to 600 Blood vials and quicksilver bullets can now be stored in
the storage.
Adjusted the strength of some enemies in some areas in new game
plus.
Adjusted the resistance and vulnerability of some enemies to bolt
and arcane attacks.
Changes made to how Beasthood accumulates. This increases duration
and improves attack of beast mode.
Adjusted the effect of Beast Blood Pellet item.
Fixed a bug of the attack force of the Rifle Spear. In particular,
it was fixed a problem with the use of Blood Gems.
Reduced the stamina use of the Kirkhammer.
Reduced the stamina use of the Logarius’ Wheel.
Increased the duration of Old Hunter Bone and reduced the use of
Quicksilver Bullets (
reduced from 5 to 4).
Increased the duration of the effect of Tiny Tonitrus. Increased
attack force. Attack force with low arcane will be higher.
Increased the duration of the effect of Augur of Ebrietas. Attack
force with low arcane will be higher.
Reduced the Quicksilver Bullet cost for use of A Call Beyond
(
reduced from 8 to 7).
Reduced the Quicksilver Bullet cost for use of Choir Bell
(
reduced from 8 to 7).
Added Short Ritual Root Chalice to the insight store after
completing the Pthumeru Chalice dungeon.
It costs 10
Insight.
It’s possible to take advantage of the Short Ritual Root Chalice
from an earlier stage of the game.
Added a random rewards when killing a Chalice dungeon boss. They
will now drop a random Blood Gem in addition to weapon enhancement
materials.
Different depths of Chalice Dungeons will now drop different Blood
Stones
-
Depth 1: Blood Stone Shard
-
Depth 2: Twin Blood Stone Shard
-
Depth 3: Twin Blood Stone Shard and Blood Stone Chunk
(Rare)
-
Depth 4: Blood Stone Chunk
-
Depth 5: Blood Stone Chunk and Blood Rock (Rare)
Increased the level of Blood Gems available in Depth 1-3
Dungeons.
Increased the amount of Blood Echoes dropped in Chalice
Dungeons.
Co-op partners joining a cursed dungeon will only see their HP
reduced by 50%, and not by 65% as it was before.
When starting co-op in a chalice dungeon, you will now spawn in the
lantern room.
Weapons with special names like “uncanny” and so forth can now be
purchased from the Bath Messengers once found.
Adjusted the brightness of the screen when finding a pool of Blood
Echoes on the ground.
Corrected the bug that disconnect you from online mode when in
stand-by.
Corrected a bug that caused enemies not to be displayed correctly
for co-op guests when moving fast.
Further tweaks and bug fixes.