Patch ist wohl draussen... um die 800 MB schwer
Changelog:
BATTLEFIELD 3 PLAYSTATION 3 CLIENT UPDATE NOV 30TH
General fixes
• Significant improvements to the Squad Join interface, full
details in this earlier blog post
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 Squad
members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH
TEAM
• Disable Privacy flag when 1 man Squad
• Reset Privacy flag from Private to Public when Squad drops to 1
player
• All occupied Squads will now show up colored blue on the Squad
selection screen
• Players who choose not to join Squads will also show up as Blue
in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you
wish to join an empty Squad, you can choose the first one marked
with white text
• Added round duration and ticket summary at end of round
screen
• Fixed sound for when climbing ladders
• Fixed and issue with some weapons' sounds in first person
view
• Fixed a swim sound loop error
• You should no longer be able to damage a friendly vehicle when
sitting in an open position
• Grenades now drop to ground if you get killed while attempting to
throw it
• Spawn protection now should work in Conquest so you no longer
should spawn too close to enemies
• You should no longer spawn too close to enemies in TDM and
SQDM
• Fix for missing input restriction during intro movie, causing
players to potentially fall and die while watching movie if moving
controller (or having a controller with a bad stick zone)
• Combat areas on Kharg Island in Rush mode tweaked in order to
disallow defenders to access the carrier ship after first base is
taken and being able to enter the AA gun
• Fixed a problem with revived players not being able to get
suppressed
• Fixed a problem with the camera when being revived in co-op
• Spotting VO now plays when spotting from MAV/EOD bot
• Fixed several issues regarding the kill card, including showing
wrong weapons used for the kill
• Fixed that sometimes you would be stuck on a black screen when
kicked from server
• Fixed so when a team captures two flags at the same time, the UI
does not show wrong owner of the flag
• Fixed a problem where the capture progress bar was shown as
friendly when the enemy was capturing
• Fixed a problem with the bipod deploy sound
• Fixed a problem that you could be spawned in with no weapons
after being killed while using the EOD bot
• Fixed problems with health bars not displaying health properly
when using EOD bots
• Fixed a problem with flickering name tags
• Fixed a problem where you could damage friendly helicopters
• Fixed a problem where you could get stuck in the co-op menu when
attempting to join the session twice
• You should now be able to spot explosives
• You should no longer spawn in home base if your selected spawn
point is disabled while waiting to spawn (e.g. if your teammate
dies right before you are about to spawn)
• Damage from bullets will now continue to cause damage even after
the firing user is dead
• Fixed several client crashes
• Fixed a problem where players could get stuck in the join
queue
• Fixed the repair icon on the minimap
• Fixed a problem with changing camera on certain vehicles
• Fixed a problem with the grenade indicator when in guided missile
mode
• Fixed a problem where the machine could hard lock when joining a
public coop game
• Fixed a problem where the headset attached icon would not show up
in the UI
• Fixed a problem with the falling antenna on Caspian Border. It
should now more instantly kill anyone in its falling path
• Fixed a problem where tank turrets would turn too slow
• Fixed a bug on co-op mission "Exfiltration" where you could end
up outside the vehicle and not being able to enter it again, thus
blocking the mission
• Fixed a problem where a user can become invulnerable after being
resurrected
• Fixed a problem with the M60 reload sound
• Fixed a hang in terrain streaming, causing the user to get stuck
on black screen under special circumstances in single player
• Fixed a problem where the enemy would not be able to get a road
kill on a user that was using the SOFLAM
• Fixed soldiers disappearing in the mortar kill cam
• Fix for Type88 and MG36 zoom in animation offset when in
supported shooting mode (using bipods)
Balance changes
• Increased the damage of helicopter miniguns, AA guns, and jet
cannons against infantry
• Increased the damage of helicopter miniguns against jeeps
• Reduced the physics impact of AA guns and jet cannons so players
under attack from these weapons no longer should lose control
• Increased the damage of the 44 Magnum slightly
• Increased the range and minimum damage of the .357 Round from the
MP412 Rex
• Increased the range of all .45cal and 9mm weapons
• Slightly increased the range of the P90 and MP7 and PDW-R
• Slightly increased the range of the 5.56mm PDW-R and decreased
the minimum damage at long range
• Slightly increased the minimum range of the Mk11, SVD, and M39
EMR 7.62mm rifles
• Decreased the maximum damage and maximum range of the G3 and
SCAR-H 7.62mm weapons
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against
aircraft
• Increased the damage and range of the 40mm BUCK rounds
• Reduced the damage .50cal weapons do against helicopters
• Updated T90 canister shell tweaks to match Abrams canister shells