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[Sideshow] News Thread

Gestartet: 18 Okt 2009 17:45 - 2032 Antworten

Geschrieben: 29 März 2013 00:47

manick

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Richtig geil Jorge, das gefällt mir sehr gut :thumb::)
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Geschrieben: 29 März 2013 01:03

Clintwood

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Yup ... sieht richtig :love: :hypnotized: :love: aus Jorge :thumb:
Geschrieben: 29 März 2013 11:36

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Wow, eine echte Schatzkammer, Jorge.

Für mich wärs auch nix zum arbeiten... Eher zum chillen und lebengenießen.
Glück Auf Christian


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"The man in black fled across the desert, and the gunslinger followed."
[King, S. (1982): The Gunslinger]




Geschrieben: 29 März 2013 12:43

DOCTORDODGE

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wow! geiles büro!!! gefällt mir auch sehr gut...


der predator wird wohl 1/5 werden. denke ich auch. auch wenn ich mich mehr über eine neue pf freuen würde. denn dann wäre mein dutch nicht so allein ;)
Gruss, Heiko




Geschrieben: 29 März 2013 12:43

Slave 1

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Slave 1 ist zufrieden

Sorry musste erstmal meine Tastatur sauber wischen, hab etwas gesabbert :eek::D

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Geschrieben: 30 März 2013 18:55

aslan_gfx

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aslan_gfx We have a Hulk!

AWESOME Jorge :pray:

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Grüße
Oktay

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Geschrieben: 02 Apr 2013 16:40

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Interview with Trevor Grove (Sideshow sculptor)
Thanks to the forum Swisscollector.ch
SC: swisscollector
TG: Trevor Grove

SC: First of all, Good morning (or evening) Trevor, It’s a pleasure to be able to have an interview with you.

TG: Good “After-Morn-Evening” to you and the Swisscollectors!

SC: Before today, have you ever heard of our website « SwissCollectors » ? If yes, could you tell us how ?

TG: I believe I have heard of the SwissCollectors website, possibly due to some of your members getting in touch to express their appreciation for the work I do. (Thank you!)

SC: We are all statues, busts and figurines collectors, and of course Sideshow is one of our favorite manufacturer. How long have you been working for them ? How did it happen ?

TG: I started working with Sideshow Collectibles about seven years ago. I was just out of High School and I knew that I wanted to pursue creative work as a profession; It had been my lifelong dream. I had first become familiar with Sideshow when they had been producing Universal Monster action figures, and my first year to San Diego Comic Con I was absolutely floored by the work they had on display. It was at that moment that I knew I wanted to try to work with them. My first opportunity to get noticed by Sideshow came from a website called StatueForum. They ran a contest to get your work noticed by Mat Falls of Sideshow Collectibles, and I jumped on board immediately. My work wasn’t particularly good, but I did one piece that caught the attention of Sideshow, which was the Hammerhead character from “Star Wars” sitting at a table enjoying a drink. From what I’ve heard, that was the piece that opened the door for me. It’s quite funny thinking back to that, because I haven’t sculpted an alien in all the time I’ve worked with Sideshow. Just people!

SC: Did you have a specialist training to get to such a high level of expertise in sculpture ?

TG: For me, I avoided school. I was not fond of school as a child, even art classes, and it filled me with dread to think of going back to a school enviornment. I decided to learn on my own, through trial and error, and reasearch. There is much to be learned if you really dedicate yourself to searching for it. Whether it be from anatomy books, or online from fellow artists. You needn’t pay for schooling, unless it’s something you enjoy. One of the best ways to learn is simply to study the work of artists that you admire. Thanks to the internet, I was able to connect with working professionals and get advice. Most of the best artists out there are very generous, if they have time, and will help out people who are obviously dedicated to their work. I try to pay this back whenever someone gets in touch with me hoping to get advice. We can all help one another out simply by sharing our experiences.
As far as reaching a high level in one’s work: It simply requires time. Patience is the great quality to any good artist. It’s ten times more useful than talent. Talent is abundant, but patience and dedication are hard earned. Those who succeed in creative work are very hard working people.

SC: As you are aware, there is more and more production problems with Sideshow (break, paint problem, missing parts, too much differences between the prototype and the final product…) Do you have an opinion on these problems ?

TG: As a vendor for Sideshow, I’m on the outside. I work only on the prototypes for these pieces. So when it comes to production, I have no more knowledge than anyone else on the difficulties and challenges that the production team faces in getting overseas factories to match the work we’ve done. So my opinion is probably not much different to yours. It’s always disappointing when things don’t match expectations, and meeting everyone’s expectations grows increasingly difficult with today’s standards.

SC: One of the recurrent problems is the bad application of the paint on the statues. It is not seldom to see a wonderful sculpture being completly « ruined » because of a disastrous painting work. Do you share this impression ? Is it not upsetting for a sculptor to have his work messed up like that ?

TG: Sure, it is upsetting to see something painted in a poor fashion. I feel many of the pieces come out beautifully, but the ones that leave something to be desired disappoint me in the same way that they disappoint you. I’m only a part of the whole process, so in the same way that maybe a film does not please the actors that worked hard on it…the same can be said for a sculptor sometimes.

SC: Is there a sculpture you are most proud of ?

TG: I am highly critical of myself, so I rarely afford myself the luxury of being proud for too long. I always hope to improve the work so that collectors can enjoy a higher level of quality. For Sideshow, I’m most proud of a piece we that we did that expands on the character of Obi- Wan Kenobi from Star Wars. It was a difficult piece to make, but I was really grateful that Lucasfilm allowed us to play with such an incredible character, even allowing us to depict a somewhat younger Alec Guinness likeness, and an older Ewan McGregor, so that collectors can choose which actor they prefer in the role. I feel that piece tells an incredible story of a character we all know, and I love it for that reason.

SC: Is there a character you would dream to sculpt ? or a licence ( je ne suis pas sur de ce que tu veux dire par licence en fait) you would like to work on ?

TG: I’ve had a tremendous amount of good fortune in already getting to work on characters I enjoy very much. At the moment, I can think of two very different characters I would love to see: Herman Munster and The Bride from “Kill Bill”

SC: Do you know that our website « SwissCollectors » organizes projects reserved for our members ? Artists are given a mandate to make limited editions that we finaly integrate into our collections. We are therefore giving a touch of originality to our collections, by working on characters and monsters that we don’t usually see in the stores. What do you think of this concept ?

TG: Brilliant! I love these kinds of projects, and I’ve been a part of a few myself. Sometimes it’s the only way to produce a piece of a character that will never see the light of day.

SC: Speaking of which, sorry for asking (LOL), but would you, as an artist, be interrested in taking part in one of these projects, or is there some restrictions that prevent you from working without a licence ?

TG: Oh yeah. As I mentioned, I’ve done work like this previously. My challenge is time. If I have an interest in a project, and I can make time for it, I’ll probably be open to doing it. Unlicenced work is a staple of the figure-making community, and while the companies I work for may not be keen on it, it’s the only way to produce certain characters that will never be produced.

SC: Most of us are huge fans of The Lord of the rings, and we think that the Sideshows Premium Format for this world is incredible, especially the Orcs and the Uruks. Actually, is there a chance that one day we will see a Premium Format of an Uruk-Hai of Helm’s Deep or a Theoden in armor ?

TG: I’m also a huge fan of this work from Sideshow. I’ve had the great privelege to work on some of the human LOTR character, and I enjoy it very much. The Orcs are incredible too, I agree. Unfortunately I’m not aware of the upcoming plans for the LOTR line. I know we will see some pieces based on “The Hobbit’ films, but that’s all I know.

SC: What are the steps that lead you to create a work ? Do you begin by gathering photographics informations on the subject ? And after that ?

TG: Yes, that’s right. As a likeness sculptor, I have to gather many many reference photos to do a good job. I spend hours doing this. If I can study video of the subject, it helps as well. To begin a sculpture, I usually start with a chunk of wax. Wax is a great medium for this kind of work because it is hard and allows for amazing detail. To sculpt is sort of a difficult thing to put into words. I just begin doing it from instinct. If you see a visual of someone sculpting it makes sense, but it’s a difficult thing to describe. I suppose I need to film myself sculpting!

SC: Exclusively for SwissCollectors, could you give us an insight into the next releases of Sideshow that you have worked on ?

TG: Ha! You’re trying to get me in trouble! I did some extensive resculpting to an upcoming Legendary Scale Indiana Jones piece, which I’m proud of, and I also redid a portrait for another Legendary Scale piece from a Galaxy Far Far away…..there you go…there’s your exclusive!

SC: You’re especially known for your sculptures from Sideshow, but more recently also for one of your creations: Walter White of the series Breaking Bad. After pictures of this work were published, the team set has invited you to visit them. Can you tell us about this adventure?

TG: Oh yes! That was a great joy for me. I am a big fan of “Breaking Bad” and to my amazement, I was contacted by the writing staff after I published photos of my Walter White sculpture. I took this as an opportunity to send them fully realized custom action figures of their character. They were so grateful, and because I live only an hour from their offices, I managed to get invited to stop by for a visit. It was incredible for me, to be in the very room where my favorite TV show is written. Some people would prefer to be on the set, but for me, it was incredibly special to be in the writer’s room! Meeting the writers and the creator of the show, Vince Gilligan, was a real joy. The team graciously gave me lots of cool Breaking Bad swag that is reserved for the cast and crew, and I treasure it all. Interestingly, shortly after I
left my visit, Bryan Cranston arrived to the offices, and I’m told he loved seeing the figures of Walter. I JUST barely missed meeting him.
One of the cool outcomes from this experience is that because of those figures and my meeting with the writers, I got the job to work on official 6” figures from the show which will be released in the Summer of 2013. Apparently the custom figures I did were a catalyst in convincing marketing that it was a good idea to produce toys! I’m very proud of that, and it means the world to me that other fans of the show will get to own some Breaking Bad toys now.

SC: You collected or do you keep a copy of the pieces you sculpt?

TG: I own copies of quite a few of the things I’ve done, but not everything. My studio is full of statues, figures, busts, etc, and many of the things in here are pieces I worked on.

SC: On what format do you feel the most comfortable to sculpt?

TG: You know, I really enjoy working on various scales at all times. It keeps me very interested. I love large work, small work. All of it is great to work on. I will say, I sometimes dislike working on anything smaller than 1:6 scale, because it’s hard to focus on. If I had to choose a favorite size to work, it’s 1:4.

SC: How did you get to sculpture? then at Sideshow?

TG: Sculpture was an unexpected development in my life. As a child I wanted to be a painter/ illstrator, like my favorite illustrator Drew Struzan. my work towards illustration taught me all of the essentials to making art. I collected toys all my life, so I always had an interest in collectibles, I just never expected to be working on making them. After I got out of High School, I realized that I did not want to go to College. I felt that making a career as an illustrator would also be very difficult. It was at this time that sculpture began to interest me, and I decided to try it. I almost immediately became enamored with it, and trying to capture likenesses became my goal soon after. From this point, I began researching and learning more about the field, and it felt like a real possibility that I could get work and support myself as a sculptor. 8 years later, I’m still going, although it is a difficult path.
Sideshow came quite early in my career. I was about 19 when I got my first job with Sideshow, and we’ve worked together ever since. I have the internet to thank for getting all of my jobs, because it’s an easy way to share the work I do with the world. Opportunities come from simply showing your work. I don’t think it’s often necessary to seek out work…just focus on being a great artist, and share what you do. Opportunity will come to you.

SC: We know your sculpts Legolas and Gandalf, The Hobbit was released in the cinema, have you seen it ?

TG: Yes! I loved the film. I did not watch it in 48fps, because I’m staunchly against that nonsense. A movie in 48fps is like removing the magic for me. The film itself was great fun, I felt. I think it was very successful. As much as I love practical movie effects makeup, I found myself enjoying the digital creations just as much this time, like the Goblins, Azog, and the Trolls. The movie was satisfying and fun for me. I look forward to part 2!

SC: Which character would you like to sculpt?

TG: Hmmm. Well, since I never get to work on creatures, it would be fun to do an Azog piece…but having sculpted Martin Freeman, I’d love to make a Bilbo too. Oh, and Lady Galadriel is still a character I want to sculpt. Something elegant and pretty would be fun for once.
Geschrieben: 03 Apr 2013 08:29

Slave 1

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Slave 1 ist zufrieden

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Geschrieben: 03 Apr 2013 13:10

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lod1984 Kann nichts mehr posten....?!

Wohl der Snowtrooper oder?
Gruß
Flo


Sammelgebiete:
Star Wars: Premium Format Trooper, ggf der ein oder andere Charakter
Herr der der Ringe: "böse" Charaktere
Im Fokus: Saruman PF, TDK Joker PF
Geschrieben: 04 Apr 2013 01:23

aslan_gfx

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aslan_gfx We have a Hulk!

Zitat:
Zitat von lod1984
Wohl der Snowtrooper oder?

yes ;)

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Grüße
Oktay

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